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About Koxel

Koxel is an open-world, adventure RPG, build from hexagonal tiles. Koxel is currently under heavy construction and won't be released anytime soon.

Koxel is set on an infinite world of hexagonal tiles, with a bunch of different biomes ranging from forests to poisonous swamps. Each location has its own fitting flora and fauna, that can be destroyed, harvested or be created as the player wishes.

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Progress Updates

Koxel v0.0.2: A playable game!
(24/08/2017)

Hey everyone,
Kokonus and I have been working quite a lot on the new version of Koxel in the past weeks and we finally got it as far as it being a playable game (with extremely little content :P).
We would appreciate any feedback that you might have on this, especially on the models, but keep in mind we have a lot of things planned ourselves as well.

Koxel Update 02 Screenshot
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About Us

Ivo is a young game developer from the Netherlands.
He is a Game Design student at Hanze University and focuses on programming and general development of the game.
Ivo can be found as IKStreamIvo or Pixel on the web.

Previous projects:

Kokonus is a young developer from the Netherlands.
He focuses on 3D model design, 2D art and came up with the idea of Koxel.


Previous projects:

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